FIRELAND : New Cantaboria – The Lands of Cantabria
Fireland: This region is known across the rest of Oerth as Fireland due to it's huge volcano, Doom. Fumes emitted locally hide the handmaiden moon Celene and often cause the mirage of a second sun. New Cantaboria: Human settlers named the land after the home whence they were exiled, far across the western ocean. Now it's folk are very insular, and think their island an entire continent, simply calling it Cantaboria. It has four regions known as Municipia, Khalkidia, Griffildi and the significant, more populous southern peninsula of Cantabria. CANTABRIA RISK (informative & fun game) The Lands of Cantabria: In ancient times, Sarco the hero came from the west and forged the human Kingdom of Cantabria across the whole peninsula. The legendary nation crumbled away a millennium ago, living on only in human folk-memory. For the thousand years since those days, the land has been divided into petty feudal fiefdoms. These are the major divisions of recent times: Denzalia:
Lashed
by rains from over the western ocean, home to hardy humans and
lizard-folk. The ancient elf kingdom of Elhadriel, it's forests forbidden to humans and other races, has always successfully manipulated nearby peoples to suit elvish purposes and remain independent. Human lands of Cantabria were briefly re-unified seventy years ago by warlord Clave Nurad, but he was then slain in battle against elf/draconic forces. The elf war-leader caused evil Breulentod, ancient red dragon demi-god, to come and kill Lord Nurad. A man favoured by the elves was soon installed as king of humans and named Mark ('XXVI'), giving him authority from Sarco's legendary dynasty. Since then, decades of war and devastating plague have once again broken the human lands asunder. |
Schlegian
Isles (Earthsea): Extensive
archipelago reaching into the Great Ocean, and populated by a hardy,
insular folk with strange customs and peculiarly subtle
magics.
Canton:
A
very large city, fortified by huge walls built in ancient times by
giants, surrounded by an extensive area of rich farmlands which
support the urban population.
Lake
Denzal: The
lake and nearby rivers are home to a significant population of
lizard-folk, who have their own independent kingdom.
Berwick:
Citadel
town which guards the northern mountain passes against incursions of
raiding orcs (pr. 'BUR-wik').
Byed
Marshes: Huge
area of swamps and fens, used as refuge by bandits, rebels and all
sorts of vile monsters.
Cantaboria:
Fabled
land-mass ravaged by foul plagues and undead hordes for two
millennia, since their peaceful pantheon was riven by war.
Recently-risen nations include the Empire of Ayathgaron.